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ARTHUR
HERBRETEAU

GAME DEVELOPER

HuntingVR
Wizama Intership
4M4A1954
Shooting3(1)
Nouveau projet

 

    Gameplay Developer specialized in AI systems and game mechanics, I craft experiences that make game worlds feel alive and leave a lasting impression on players that's what drives me. Two shipped titles on Steam and the Meta Quest Store reflect my ability to take projects from concept to release.

    I combine programming and game design to build systems that are robust, readable, and fun to play. Currently freelancing and developing an independent project on Unreal Engine 5.

HuntingVR

Iconic

AI Designer & Programmer

A VR hunting simulator where you hunt prey alongside your canine companion.
Available on the Meta Quest Store

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Effigy: The Descent

Rubika Supinfogame

Gameplay / AI Programmer

An horror game taking place in an oppressive cave,
made with Unreal Engine.
Available on Steam

effigy1(1).gif
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Square One

Wizama

Porting, Auditing and Debugging

Asmodee Digital's Terraforming Mars and Ticket to Ride games coming to the Square One console

Wizama2.jpg

Chrome Overcoat

Rubika Supinfogame

Gameplay / AI Programmer

Doom-Like FPS

5th year project

Unreal Engine 4

Shooting3.png

Plantastic

Rubika Supinfogame

Interaction Programmer,

Designer

An interactive and contemplative installation on the observation of plant behavior and permaculture.

4M4A1954.jpg

Northern Letters

Rubika Supinfogame

Gameplay Programmer,

UX Designer

A mobile game, where you play as a musher in the great north and have to manage your dogs

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Zellinarena

Rubika Supinfogame

Gameplay Programmer

Turn-based strategy combat prototype project supervised by Ankama for their game Waven

ZellinArena_Title.png

Candle Boy

Rubika Supinfogame

AI Programmer, AI Designer

An RPG where we embody Flammy, a fire spirit who must protect his village against waves of ice monsters

Stheno5.jpg

© 2020 by Arthur Herbreteau

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