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ARTHUR
HERBRETEAU

GAME DEVELOPER

HuntingVR
Wizama Intership
4M4A1954
Shooting3(1)
Nouveau projet

 

    Gameplay Developer specialized in AI systems and game mechanics, I craft experiences that make game worlds feel alive and leave a lasting impression on players that's what drives me. Two shipped titles on Steam and the Meta Quest Store reflect my ability to take projects from concept to release.

    I combine programming and game design to build systems that are robust, readable, and fun to play. Currently freelancing and developing an independent project on Unreal Engine 5.

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HuntingVR

Iconic

AI Designer & Programmer

A VR hunting simulator where you hunt prey alongside your canine companion.
Available on the Meta Quest Store

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Effigy: The Descent

Rubika Supinfogame

Gameplay / AI Programmer

An horror game taking place in an oppressive cave,
made with Unreal Engine.
Available on Steam

effigy1(1).gif
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Square One

Wizama

Porting, Auditing and Debugging

Asmodee Digital's Terraforming Mars and Ticket to Ride games coming to the Square One console

Wizama2.jpg

Chrome Overcoat

Rubika Supinfogame

Gameplay / AI Programmer

Doom-Like FPS

5th year project

Unreal Engine 4

Shooting3.png

Plantastic

Rubika Supinfogame

Interaction Programmer,

Designer

An interactive and contemplative installation on the observation of plant behavior and permaculture.

4M4A1954.jpg

Northern Letters

Rubika Supinfogame

Gameplay Programmer,

UX Designer

A mobile game, where you play as a musher in the great north and have to manage your dogs

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Zellinarena

Rubika Supinfogame

Gameplay Programmer

Turn-based strategy combat prototype project supervised by Ankama for their game Waven

ZellinArena_Title.png

Candle Boy

Rubika Supinfogame

AI Programmer, AI Designer

An RPG where we embody Flammy, a fire spirit who must protect his village against waves of ice monsters

Stheno5.jpg

© 2020 by Arthur Herbreteau

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